--- examples/vulkan/Vulkan.cpp.orig 2026-08-25 01:40:29 UTC +++ examples/vulkan/Vulkan.cpp @@ -908,7 +908,7 @@ class VulkanExample (public) // Use the vertex shader SPIR-V code to create a vertex shader module { sf::FileInputStream file; - if (!file.open("resources/shader.vert.spv")) + if (!file.open("%%DATADIR%%/shader.vert.spv")) { vulkanAvailable = false; return; @@ -936,7 +936,7 @@ class VulkanExample (public) // Use the fragment shader SPIR-V code to create a fragment shader module { sf::FileInputStream file; - if (!file.open("resources/shader.frag.spv")) + if (!file.open("%%DATADIR%%/shader.frag.spv")) { vulkanAvailable = false; return; @@ -1787,7 +1787,7 @@ class VulkanExample (public) { // Load the image data sf::Image imageData; - if (!imageData.loadFromFile("resources/logo.png")) + if (!imageData.loadFromFile("%%DATADIR%%/logo.png")) { vulkanAvailable = false; return;