--- media/video/video_encode_accelerator_adapter.cc.orig 2026-10-18 13:29:39 UTC +++ media/video/video_encode_accelerator_adapter.cc @@ -277,7 +277,7 @@ class VideoEncodeAcceleratorAdapter::MappableSharedIma DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); DCHECK(gfx::Rect(coded_size_).Contains(gfx::Rect(visible_size))); -#if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS) +#if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS) || BUILDFLAG(IS_BSD) const auto buffer_usage = gfx::BufferUsage::VEA_READ_CAMERA_AND_CPU_READ_WRITE; #else @@ -607,7 +607,7 @@ void VideoEncodeAcceleratorAdapter::InitializeOnAccele #endif // BUILDFLAG(USE_PROPRIETARY_CODECS) auto storage_type = VideoEncodeAccelerator::Config::StorageType::kShmem; -#if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS) +#if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS) || BUILDFLAG(IS_BSD) // Linux/ChromeOS require a special configuration to use dmabuf storage. // We need to keep sending frames with the same storage type. // Other platforms will happily mix GpuMemoryBuffer storage with shared-mem